Example Summons For Sara
dbf057fe64bd104eb8f22d4caf0be455.jpg

Example Summons For Sara (+4 STR, +4 CON, 1 Evolution)

1st Level Monsters
1st Summoned Monster: Eagle - Flying harassment
1st Summoned Monster: Dolphin - Underwater
1st Summoned Monster: Viper
1st Summoned Monster: Pony
1st Summoned Monster: Fire Beetle
1st Summoned Monster: Dog
1st Summoned Monster: Poisonous Frog

2nd Level Elementals :
2nd Summoned Monster: Air Elemental - Flying Elemental
2nd Summoned Monster: Lightning Elemental - Flying Elemental, Disarm & Trip
2nd Summoned Monster: Earth Elemental - Hard Hitter
2nd Summoned Monster: Mud Elemental - Entrapper
2nd Summoned Monster: Ice Elemental - Underwater
2nd Summoned Monster: Water Elemental - Underwater

2nd Level Monsters:
2nd Summoned Monster: Wolf - Because wolfs
2nd Summoned Monster: Octopus
2nd Summoned Monster: Horse

3rd Level Monsters:
3rd Summoned Monster: Shark
3rd Summoned Monster: Lantern Archon - Aid
3rd Summoned Monster: Leopard - Big Cat
3rd Summoned Monster: Constrictor Snake
3rd Summoned Monster: Ape
3rd Summoned Monster: Aurochs - Tramble & Mount
3rd Summoned Monster: Dire Bat - Flying Mount?
3rd Summoned Monster: Cheetah - Fast Cat

4th Level Monsters:
4th Summoned Monster: Hound Archon

4th Level Elemental:
4th Summoned Monster: Water Elemental
4th Summoned Monster: Mud Elemental
4th Summoned Monster: Magma Elemental
4th Summoned Monster: Lightning Elemental
4th Summoned Monster: Ice Elemental
4th Summoned Monster: Fire Elemental
4th Summoned Monster: Earth Elemental
4th Summoned Monster: Air Elemental

4th Level Memphit:
4th Summoned Monster: Mephit Ice - Chill Metal
4th Summoned Monster: Mephit Fire - Heat Metal
4th Summoned Monster: Mephit Earth - Soften Earth and Stone & Change Size
4th Monster: Mephit Dust - Blur and Wind Wall
4th Monster: Mephit Air - Blur and Gust of Wind
4th Summoned Monster: Mephit Lightning - Lightning Bolt
4th Summoned Monster: Mephit Magma - Pyrotechnics & Magma Form (Su)
4th Summoned Monster: Mephit Ooze - Acid Arrow & Stinking Cloud
4th Summoned Monster: Mephit Salt - Glitterdustl & Dehydrate (Su)
4th Summoned Monster: Mephit Water - Acid Arrow & Stinking Cloud
4th Summoned Monster: Mephit Smoke - Ember Storm (Sp)
4th Summoned Monster: Mephit Steam - Blur & Boiling Rain (Su)

1-Point Evolutions:

Basic Magic - acid splash, dancing lights, daze, detect magic, flare, ghost sound, light, mage hand, ray of frost, stabilize, or touch of fatigue.
Bleed - Select one type of attack. Attacks of that type deal 1d6 points of bleed damage.
Gills - has gills and can breathe underwater indefinitely
Improved Damage - Select one natural attack form and increase the damage die type by one step.
Improved Natural Armor - hide grows thick fur, rigid scales, or bony plates, giving it a +2 bonus to its natural armor.
Magic Attacks - treat all of its natural attacks as if they were magic for the purpose of overcoming damage reduction.
Mount - is properly skilled and formed to serve as a combat-trained mount. (quadruped & serpentine)
Pounce - gains quick reflexes, allowing it to make a full attack after a charge. (quadruped)
Reach - Pick one attack. The monster’s reach with that attack increases by 5 feet.
Resistance - gains resist 5 against that energy type. This resistance increases by 5 for every 5 levels the summoner possesses
Scent - gains the scent special quality
Skilled - becomes especially adept at a specific skill, gaining a +8 racial bonus on that skill.
Sticky - gains a +4 bonus on combat maneuver checks to initiate or maintain a grapple.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License