Esittely
—-
Yleistä
Lawful Good |
Neutral Good |
Chaotic Good |
Lawful Neutral |
True Neutral |
Chaotic Neutral |
Lawful Evil |
Neutral Evil |
Chaotic Evil |
Nimi: Java
Rotu: Variant Human
Taso: 9
Luokka: Sorcerer: Divine Soul 6 / Warlock: Hexblade 3
Tausta: Haunted One (Curse of Strahd Character Options)
Kielet: Common.
Työkalut:
Ominaisuudet:
- Ikä: 25 vuotta
- Pituus: 185 cm
- Paino: 80 kg
- Silmien väri: Violetti.
- Ihonväri: Vaalea.
- Hiukset: Musta.
Harrowing Event: You opened an eldritch tome and saw things unfit for a sane mind. You collect forbidden tomes now.
Peronality Trait: I refuse to become a victim. I don't run from evil. Evil runs from me.
Ideals: I'm a monster that destroys other monsters, and anything else that gets in my way.
Bonds: There's evil in me, I can feel it. I must control it.
Flaws: I feel no compassion for the dead. They're the lucky ones.
Ability Score:
Ability |
Score |
Proficiency |
Modifier |
Saving Throw |
Strength |
9 |
◻ |
-1 |
-1 |
Dexterity |
10 |
◻ |
+0 |
+0 |
Constitution |
17 |
◼ |
+3 |
+7 |
Intelligence |
11 |
◻ |
+0 |
+0 |
Wisdom |
14 |
◻ |
+1 |
+1 |
Charisma |
20 |
◼ |
+5 |
+9 |
Muita statteja:
Speed |
30 ft. |
Armour Class |
|
- |
Max HP |
|
9 + 3*(8) + 6*(7) |
Hit Dice |
3d8 + 6d6 |
Proficiency Bonus |
+4 |
Passive Wisdom (Perception) |
16 |
10 + 2 + 4 (WIS 14) |
Maximum Carrying Weight |
85 lb. |
15 * 9 |
Lifting, Dragging, Pushing Weight |
170 lb. |
30 * 9 |
Skillit:
Skill |
Proficiency |
Modifier |
Ability |
Huomioita |
Athletics |
◻ |
-1 |
STR 9 |
|
Acrobatics |
◻ |
-1 |
DEX 8 |
|
Sleight Of Hand |
◻ |
-1 |
DEX 8 |
|
Stealth |
◼ |
+3 |
DEX 8 |
Tabaxi |
Arcana |
◻ |
+0 |
INT 11 |
|
History |
◻ |
+0 |
INT 11 |
|
Investigation |
◻ |
+8 |
INT 11 |
|
Nature |
◻ |
+0 |
INT 11 |
|
Religion |
◻ |
+0 |
INT 11 |
|
Animal Handling |
◻ |
+2 |
|
|
Insight |
◻ |
+2 |
WIS 14 |
|
Medicine |
◻ |
+2 |
WIS 14 |
|
Perception |
◼ |
+6 |
WIS 14 |
Tabaxi |
Survival |
◻ |
+2 |
WIS 14 |
|
Deception |
◻ |
+5 |
CHA 20 |
|
Intimidation |
◻ |
+5 |
CHA 20 |
|
Performance |
◻ |
+5 |
CHA 20 |
|
Persuasion |
◻ |
+5 |
CHA 20 |
|
Racialit ja Featuret
Tyyppi |
Ominaisuus |
Lyhyesti |
Racial |
Ability Score Increase |
+1 CHA, +2 DEX |
Racial |
Cat's Claws |
Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modified, instead of the bludgeoning damage normal for an unarmed strike. |
Racial |
Feline Agility |
Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can't use it again until you move 0 feet on one of your turns. |
Racial |
Darkvision |
60 feet. |
Racial |
Cat's Talent |
Proficient in Perception and Stealth |
Background |
Haunted One |
Those who look into your eyes can see that you have faced unimaginable horror and that you are no stranger to darkness. Though they might fear you, commoners will extend you every courtesy and do their utmost to help you. Unless you have shown yourself to be a danger to them, they will even take up arms to fight alongside you, should you find yourself facing an enemy alone. |
Ability Score Improvement Traits:
Level |
Feat/Score Increase |
Level 4 Sorcerer |
War Caster |
Sorcerer: Divine Soul
Level |
Spells Learned |
1 |
Shield, Command, Inflict Wounds, Spare the Dying, Guidance, Thaumaturgy, Toll the Dead |
2 |
Ray of Sickness |
3 |
Augury |
4 |
Gentle Repose, Chill Touch |
5 |
Animate Dead |
6 |
Speak with Dead |
Artificer Specialist: Alchemist
At 1st level, you choose the type of Artificer Specialist you are: Alchemist or Gunsmith, both of which are detailed at the end of the class description. Your choice grants you features at 1st level and again at 3rd, 9th, 14th, and 17th level.
Magic Item Analysis
Starting at 1st level, your understanding of magic items allows you to analyze and understand their secrets. You know the artificer spells detect magic and identify, and you can cast them as rituals. You don’t need to provide a material component when casting identify with this class feature.
Warlock: Hexblade
Level |
Spells Learned |
1 |
Cause Fear, Hex, Booming Blade, Eldritch Blast |
2 |
Armor of Agathys |
3 |
Mirror Image, Shillelagh, Druidcraft, Green-Flame Blade, Ceremony, Silence |
Magic Item Analysis
At 1st level, you choose the type of Artificer Specialist you are: Alchemist or Gunsmith, both of which are detailed at the end of the class description. Your choice grants you features at 1st level and again at 3rd, 9th, 14th, and 17th level.
Magic Item Analysis
Starting at 1st level, your understanding of magic items allows you to analyze and understand their secrets. You know the artificer spells detect magic and identify, and you can cast them as rituals. You don’t need to provide a material component when casting identify with this class feature.
Hyökkäyksiä:
Ase |
Attack Roll |
Damage Roll |
Range |
Loitsut:
Artificer Spell Save DC |
8 + 5 + 3 = 18 |
Artificer Spell Attack Bonus |
5 + 3 = 8 |
Inventaario
Raha |
Määrä |
Arvo Hopeassa |
Kulta |
0 |
|
Hopea |
275 |
275 |
Kupari |
0 |
|
Tina |
0 |
|
Item |
Value |
Weight |
Other |
Component Pouch |
25 sp. |
2 lb. |
Total: |
25 sp. |
(Weight / Capacity): X lb. / X lb, |