Kami Nomekani
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Introduction

General Information

Lawful Good Neutral Good Chaotic Good
Lawful Neutral True Neutral Chaotic Neutral
Lawful Evil Neutral Evil Chaotic Evil

First Name: Kami
Surname: Nomekani

Aliases:

Race: Half-Elf
Subrace: Variant
Level: 7
Class: Druid 7
Subclass: Circle of the Land: Underdark
Background: Inheritor
Languages: Common, Elven, Druidic, Gnomish,
Tools: Herbalism Kit

Attributes:

  • Gender: Male
  • Age: 25 years.
  • Height: 4.5 ft. (195 cm)
  • Weight: 154 lb. (90 kg)
  • Eye colour: Blue
  • Skin colour: Gray-Pale
  • Hair: Black

Peronality Traits:
I am working on a grand philosophical theory and love sharing my ideas.

I am utterly serene, even in the face of disaster.

Ideal: Greater Good. My gifts are meant to be shared with all, not used for my own benefit. (Good)

Bond: I'm still seeking the enlightenment I pursued in my seclusion, and it still eludes me.

Flaw: I'd risk too much to uncover a lost bit of knowledge.

Druid: Circle of the Land: Underdark

Can prepare 4 spells.

Circle Spells
Spell Level Spells
3rd spider climb, web
5th gaseous form, stinking cloud
7th greater invisibility, stone shape
9th cloudkill, insect plague
Trait: Druidic
Trait: Spellcasting
Trait: Wild shape

Ability Score:

Ability Score Proficiency Modifier Saving Throw
Strength 9 -1 -1
Dexterity 14 +2 +2
Constitution 13 +1 +1
Intelligence 15 +3 +6
Wisdom 18 +4 +7
Charisma 18 +4 +4

Other Statistics:

Speed 30 ft.
Armour Class 13 + 2
Max HP 45 6*(5+1) + 8 + 1
Hit Dice 7d8
Proficiency Bonus +3
Passive Wisdom (Perception) 14 10 + 4 (WIS 18)
Maximum Carrying Weight 135 lb. 15 * 9
Lifting, Dragging, Pushing Weight 270 lb. 30 * 9

Skills:

Skill Proficiency Modifier Ability Source
Athletics -1 STR 9
Acrobatics +2 DEX 14
Sleight Of Hand +2 DEX 14
Stealth +2 DEX 14
Arcana +2 INT 15
History +2 INT 15
Investigation +2 INT 15
Nature +2 INT 15
Religion +2 INT 15
Animal Handling +4 WIS 18
Insight +4 WIS 18
Medicine +4 WIS 18
Perception +4 WIS 18
Survival +4 WIS 18
Deception +4 CHA 18
Intimidation +4 CHA 18
Performance +4 CHA 18
Persuasion +4 CHA 18

Racials, Traits, Features & Magical Effects

Type Feature In short
Racial Ability Score Increase: Half-Elf +2 CHA, +1 WIS, +1 DEX
Racial Darkvision Darkvision 60 ft.
Racial Fey Ancestry Advantage against Charm. Cannot be magically put to sleep.
Subracial Drow Magic You know dancing lights cantrip. You can cast faerie fire once per day. You can cast darkness once per day.
Background Hermit Know a secret of the multiverse.

Ability Score Improvement Traits:

Level Feat/Score Increase
Level 4 Martial Adept: Commander's strike, Rally
Level 8 -
Level 12 -
Level 14 -
Level 16 -
Level 19 -

Attacks:

Weapon Attack Roll Damage Roll Range
Unarmed +4 1 bludgeoning Melee
Quarterstaff +4 1d6 + 2 (1d8) sbludgeoning Melee

Spells:

Warlock
Spell Save DC 8 + 4 + 3 = 15
Spell Attack Bonus 3 + 4 = 7
Paladin
Spell Save DC 8 + 4 + 3 = 15
Spell Attack Bonus 3 + 4 = 7
Spell Level Name Slots
Cantrip dancing lights, druidcraft, create bonfire, guidance, resistance, magic stone
Level 1 web, spider climb, faerie fire (1/Day) 4
Level 2 gaseous form, stinking cloud, darkness (1/Day) 3
Level 3 greater invisibility, stone shape 3
Level 4 1
Level 5 -
Level 6 -
Level 7 -
Level 8 -
Level 9 -

Inventory

Coin Amount Value in silver
Gold 0
Silver 0
Copper 0
Tin 0
Total: 0 sp. 0
Item Value Weight Other
Herbalism Kit 5 sp. 3 lb.
Total: 98 sp. 0 cp. (Weight / Capacity): 49.5 lb. / 180 lb,
Container Capacity Used Unused Notes
Backpack 30 lb. 30 lb. 0 lb.
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