Rexxan Durak Morgus
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Introduction

Research

General Information

Uses abyssal tiefling subrace and spells from ((Unearthed Arcana: That Old Black Magic))

Lawful Good Neutral Good Chaotic Good
Lawful Neutral True Neutral Chaotic Neutral
Lawful Evil Neutral Evil Chaotic Evil

First Name: Rexxan Durak
Surname: Morgus
Race: Tiefling
Subrace: Abyssal Tiefling
Level: 7
Class: Sorcerer 7
Subclass: Wild Magic
Background: Far Traveler
Languages: Common, Abyssal, Infernal
Tools: Playing cards.

Attributes:

  • Gender: Male
  • Age: 35 years
  • Height: 6.4 ft. (195 cm)
  • Weight: 198 lb. (90 kg)
  • Eye colour: Green
  • Skin colour: Pale red
  • Hair: Black

Peronality Trait: I have a strong code of honor or sense of propriety that others don't comprehend.

Ideal: Reserved. As someone new to these strange lands, I am cautious and respectful in my dealings. (Lawful)

Bond: My freedom is my most precious possession. I'll never let anyone take it from me again.

Flaw: I don't take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.

Sorcerer: Wild Magic

Spell Level Spells
Cantrip create bonfire, gust, fire bolt, frostbite, lightning lure
Level 1 color spray, sleep
Level 2 pyrotechnics, blindness/deafness
Level 3 hypnotic pattern, conjure lesser demon
Level 4 conjure shadow demon, conjure barlgura
Trait: Metamagic

*Heightened Spell
*Careful Spell

Trait: Wild Magic Surge
Trait: Tides of Chaos
Trait: Bend Luck

Ability Score:

Ability Score Proficiency Modifier Saving Throw
Strength 12 +1 +1
Dexterity 12 +1 +1
Constitution 18 +4 +7
Intelligence 13 +1 +1
Wisdom 14 +2 +2
Charisma 20 +5 +8

Other Statistics:

Speed 30 ft.
Armour Class 10 + 1
Max HP 61 6 + 4 + 6*(4+4) + floor(characterLevel/2)
Hit Dice 7d6
Proficiency Bonus +3
Passive Wisdom (Perception) 12 10 + 2 (WIS 14)
Maximum Carrying Weight 180 lb. 15 * 12
Lifting, Dragging, Pushing Weight 360 lb. 30 * 12

Skills:

Skill Proficiency Modifier Ability Source
Athletics +1 STR 12
Acrobatics +1 DEX 12
Sleight Of Hand +1 DEX 12
Stealth +1 DEX 12
Arcana +4 INT 13 Sorcerer #1
History +1 INT 13
Investigation +1 INT 13
Nature +1 INT 13
Religion +4 INT 13 Sorcerer #1
Animal Handling +2 WIS 14
Insight +5 WIS 14 Far Traveler #2
Medicine +2 WIS 14
Perception +5 WIS 14 Far Traveler #2
Survival +2 WIS 14
Deception +5 CHA 20
Intimidation +5 CHA 20
Performance +5 CHA 20
Persuasion +5 CHA 20

Racials, Traits, Features & Magical Effects

Type Feature In short
Racial Ability Score Increase: Abyssal Tiefling +2 CHA, +1 CON
Subracial Abyssal Arcana Randomised racial spells each rest
Subracial Abyssal Fortitude Your hit point maximum increases by half your level (minimum 1).
Racial Darkvision Darkvision 60 ft.
Background All Eyes On You Attract extra attention.

Ability Score Improvement Traits:

Level Feat/Score Increase
Level 4 Ability Score Increase: +1 CHA, +1 CON
Level 6 -
Level 8 -
Level 12 -
Level 14 -
Level 16 -
Level 19 -

Attacks:

Weapon Attack Roll Damage Roll Range
Unarmed +1 1 bludgeoning Melee

Spells:

Sorcerer
Spell Save DC 8 + 5 + 3 = 16
Spell Attack Bonus 5 + 3 = 8
Spell Level Name Slots
Cantrip create bonfire, gust, fire bolt, frostbite, lightning lure
Level 1 color spray, sleep 4
Level 2 pyrotechnics, blindness/deafness 3
Level 3 hypnotic pattern, conjure lesser demon 3
Level 4 conjure shadow demon, conjure barlgura 1
Level 5 -
Level 6 -
Level 7 -
Level 8 -
Level 9 -

Inventory

Coin Amount Value in silver
Gold 0
Silver 15
Copper 0
Tin 0
Total: 15 sp. 0
Item Value Weight Other
Magic Item ??? ??? lb. ???
Dagger 2 sp. 1 lb.
Dagger 2 sp. 1 lb.
Dagger 2 sp. 1 lb.
Component Pouch 25 sp. 2 lb.
Traveler's Clothes 2 sp. 4 lb.
Playing Cards 1 cp. - lb.
Backpack 2 sp. 5 lb.
Bedroll 1 sp. 7 lb.
Mess Kit 2 cp. 1 lb.
Tinderbox 5 cp. 1 lb.
Torch (10) 10 tp. 10 lb.
Ration (10) 50 cp. 20 lb.
Waterskin 2 cp. 5 lb.
Rope, hempen (50 ft.) 1 sp. 10 lb.
Total: 98 sp. 0 cp. (Weight / Capacity): 49.5 lb. / 180 lb,
Container Capacity Used Unused Notes
Backpack 30 lb. 30 lb. 0 lb.
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