Uzt Nus

Introduction

General Information

Lawful Good Neutral Good Chaotic Good
Lawful Neutral True Neutral Chaotic Neutral
Lawful Evil Neutral Evil Chaotic Evil

First Name: Uzt
Surname: Nus

Race: Kobold (Volo's Guide To Monsters s. 119)
Level: 8
Class: Rogue (Mastermind SCAG p. 135) 3 / Bard (College of Valor PHB p. 55) 3 / Wizard (School Of Divination PHB p. 116) 2
Background: Guild Merchant (PHB p.133 )
Languages: Common, Draconic, Celestial, Sylvan, Infernal, Abyssal.
Tools: Thieves' Tools, Disguise Kit, Forgery Kit
Gaming Sets: Dragonchess
Musical Instruments: Lute
Armour: Light, Medium, Shields
Weapons: Simple, Martial

Rogue: Mastermind

Expertise: Performance, Deception
Sneak Attack: 2D6
Thieves' Cant
Cunning Action

Master of Intrigue When you choose this archetype at 3rd level, you gain proficiency with the disguise kit, the forgery kit, and one gaming set of your choice. You also learn two languages of your choice. Additionally, you can unerringly mimic the speech patterns and accent of a creature that you hear speak for at least 1 minute, allowing you to pass yourself off as a native speaker of a particular land, provided that you know the language.

Master Of Tactics Starting at 3rd level, you can use the Help action as a bonus action. Additionally, when you use the Help action to aid an ally in attacking a creature, the target of that attack can be within 30 feet of you, rather than 5 feet of you, if the target can see or hear you.

Bard: College of Valour

Bardic Inspiration: 1D6
Jack of All Trades
Song of Rest
Expertise: Stealth, Perception

Bonus Proficiencies Medium Armour, Shields, Martial Weapons.
Combat Inspiration You can use Bardic Inspiration to boost a creatures AC or attack roll.

Wizard: School of Divination

Arcane Recovery

Divination Savant Divination spells take half the time and money to scribe.
Portent Replace any D20 rolls with two daily rolls of your own.

Attributes:

  • Gender: Male
  • Size: Small
  • Age: 18 years.
  • Height: 2.6 ft. (81 cm)
  • Weight: 32 lb. (15 kg)
  • Eye colour: Yellow.
  • Skin colour: Tan.

Peronality Traits:
I like to talk at length about my profession.
I believe that anything worth doing is worth doing right. I can't help it — I'm a perfectionist.

Ideal: Aspiration. I work hard to be the best there is at my craft.

Bond: One day I will return to my guild and prove that I am the greatest artisan of them all.

Flaw: I would kill to acquire a noble title.

Ability Score:

Ability Score Proficiency Modifier Saving Throw
Strength 9 -1 -1
Dexterity 16 +3 +3
Constitution 11 +0 +0
Intelligence 16 +3 +3
Wisdom 13 +1 +1
Charisma 16 +3 +3

Other Statistics:

Speed 30 ft.
Armour Class 14 11 + 3 w/ shield 13 + 3
Max HP X
Hit Dice 6d8+2d6
Proficiency Bonus +3
Passive Wisdom (Perception) 17 10 + 6 + 1 (WIS 13)
Maximum Carrying Weight 135 lb. 15 * 9
Lifting, Dragging, Pushing Weight 270 lb. 30 * 9

Skills:

Skill Proficiency Modifier Ability Source
Athletics +0 STR 9
Acrobatics +4 DEX 16
Sleight Of Hand +6 DEX 16 Bard Multiclass
Stealth +9 DEX 16 Expertise #1, Rogue #1
Arcana +4 INT 16
History +4 INT 16
Investigation +4 INT 16
Nature +4 INT 16
Religion +4 INT 16
Animal Handling +2 WIS 13
Insight +4 WIS 13 Guild Merchant #1
Medicine +2 WIS 13
Perception +7 WIS 13 Expertise #2, Rogue #2
Survival +2 WIS 13
Deception +9 CHA 16 Expertise #3, Rogue #3
Intimidation +4 CHA 16
Performance +9 CHA 16 Expertise #4, Rogue # 4
Persuasion +6 CHA 16 Guild Merchant #2

Racials, Traits and Features

Type Feature In short
Racial Ability Score Increase +2 DEX, -2 STR
Racial Darkvision Darkvision 60 ft.
Racial Grovel, Cower, and Beg As an action you distract foes. Until the end of your next turn, your allies gain advantage on attack rolls against enemies within 10 feet of you that can see you. Once you use this trait, you can't use it again until you finish a short or long rest.
Racial Pack Tactics You have advantage on attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated.
Racial Sunlight Sensitivity You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
Background Guild Membership Guild provides lodging and food in their establishments.

Ability Score Improvement Traits:

Level Feat/Score Increase
Level 4 -
Level 6 -
Level 8 -
Level 12 -
Level 14 -
Level 16 -
Level 19 -

Attacks:

Weapon Attack Roll Damage Roll Range Time
Net 1d20 + 6 None (Restrained) 5/15 Attack action

Bard Spells:

Spell Save DC 8 + 3 + 3 = 14
Spell Attack Bonus 3 + 3 = 6
Spell Level Name Slots
Cantrip Vicious Mockery, Message
Level 1 Faerie Fire, Heroism, Healing Word, Cure Wounds 4
Level 2 Pyrotechnics, Heat Metal 3
Level 3 - 3
Level 4 - 2
Level 5 -
Level 6 -
Level 7 -
Level 8 -
Level 9 -

Wizard Spells:

Spell Save DC 8 + 3 + 3 = 14
Spell Attack Bonus 3 + 3 = 6
Spell Level Name Slots
Cantrip Prestidigitation, Mending, Create Bonfire
Level 1 Tasha's Hideous Laughter, Colour Spray, Find Familiar, Sleep, Longstrider, Grease, Feather Fall, Fog Cloud 4
Level 2 - 3
Level 3 - 3
Level 4 - 2
Level 5 -
Level 6 -
Level 7 -
Level 8 -
Level 9 -

Inventory

Item Value Weight Other
Spellbook 50 sp. 3 lb.
Component Pouch 25 sp. 2 lb.
Shield 10 sp. 6 lb.
5 Nets 5 sp. 15 lb.
Military Saddle 20 sp. 30 lb.
Saddlebags 4 sp. 8 lb.
20 Pony Feed 0.5 sp. - lb.
Rapier - sp. 2 lb. Starting Equipment
Shortbow - sp. 2 lb. Starting Equipment
20 Arrows - sp. 1 lb. Starting Equipment
Leather Armour - sp. 10 lb. Starting Equipment
2 Daggers - sp. 2 lb. Starting Equipment
Thieves' Tools - sp. 1 lb. Starting Equipment
Pony - sp. - lb. Background
Cart - sp. 200 lb. Background
Traveler's Clothes - sp. 4 lb. Background
1000 Ball Bearings - sp. 2 lb. Burglar's Pack
10 feet of String - sp. - lb. Burglar's Pack
Bell - sp. - lb. Burglar's Pack
5 Candles - sp. - lb. Burglar's Pack
Crowbar - sp. 5 lb. Burglar's Pack
Hammer - sp. 3 lb. Burglar's Pack
10 Pitons - sp. 2.5 lb. Burglar's Pack
Hooded Lantern - sp. 2 lb. Burglar's Pack
2 Flasks of Oil - sp. 2 lb. Burglar's Pack
5 Rations - sp. 10 lb. Burglar's Pack
Tinderbox - sp. 1 lb. Burglar's Pack
Waterskin - sp. 5 lb. Burglar's Pack
50 feet of Hempen Rope - sp. (10 lb.) Burglar's Pack
Total: 114 sp. 5 cp. (Weight / Capacity): X lb. / X lb,
Container Capacity Used Unused Notes
Backpack 30 lb. X lb. X lb.
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