Wizard
Portrait.png

Marzuk Mus'ad (Level 7) Marzukin Historiaa, Taustamietintää, Tulevaisuus Suunnitelma, Marzuk Next

The middle son of the Mus’ad merchant family.

Muutokset tasolta 5 tasolle 7

Feat: 6th : Arcane Familiar: Coure Attendant +2 Arcane
Power (6th) Utility: Emerald Eye (Enc) Spellbook: Summon Iron Cohort
Power (7th) Phantom Foes (Enc)
Retrain: Endurance -> Diplomacy

Class Option : Wizard (Arcanist) Arcane Implement Mastery (Staff of Defense), Arcanist’s Spellbook, Cantrips (Four), Ritual Casting
Race: Eladrin
Theme: Order Adept (Dragon 399) Arcane +2 (Level 5)
Background +2 Arcane

STARTING ABILITY SCORES
Str 8, Con 13, Dex 10, Int 18, Wis 10, Cha 13.

ABILITY SCORES (+2 INT, +2 CHA Race)
Str 8, Con 14, Dex 10, Int 21, Wis 10, Cha 15.

Skills

Arcana, History, Endurance -> Diplomacy (Re-train) (Eladrin), Dungeoneering, Religion

Feats

Bonus: Ritual Casting
1st : Staff Expertice
2nd: Skill Power (Arcane Mutterings)
4th : Skill Focus (Arcane)

Cantrips

Chameleon's Mask
Encounter ✦ Arcane, Illusion
Free Action Personal
Trigger: You make a Stealth check.
Effect: You make an Arcana check instead, using that result to determine the outcome of the Stealth check.

Prestidigitation
At-Will ✦ Arcane
Standard Action Ranged 2
Effect: Use this cantrip to accomplish one of the effects given below:
Change the color of items in 1 cubic foot.
Create a harmless sensory effect, such as a shower of sparks, a puff of wind, faint music, or a strong odor.
Clean or soil items in 1 cubic foot.
Instantly light (or snuff out) a candle, a torch, or a small campfire.
Chill, warm, or flavor up to 1 pound of nonliving material for up to 1 hour.
Make a small mark or symbol appear on a surface for up to 1 hour.
Produce out of nothingness a small item or image that exists until the end of your next turn.
Make a small, handheld item invisible until the end of your next turn.
Special: You can have as many as three prestidigitation effects active at one time. Nothing you create with this cantrip can deal damage, serve as a weapon or a tool, or hinder another creature’s actions. This cantrip cannot duplicate the effect of any other power.

Spook
Encounter ✦ Arcane, Nethermancy, Shadow
Free Action Personal
Trigger: You would make an Intimidate check.
Effect: You instead make an Arcana check and use that result to determine the outcome of the Intimidate check.

Suggestion
Encounter. ✦ Arcane
Free Action Personal
Trigger: You make a Diplomacy check.
Effect: You make an Arcana check instead, using that result to determine the outcome of the Diplomacy check.

Skill Utility:

Arcane Mutterings Utility 2
Encounter
Free Action Personal
Trigger: You would make a Bluff, a Diplomacy, or an Intimidate check
Effect: You make an Arcana check In place of the Bluff, Diplomacy, or Intimidate check.

Order Adept Attack

Argent Rain
Encounter ✦ Arcane, Fire, Implement, Zone
Standard Action Area burst 1 within 10 squares
Target: Each creature in the burst
Attack: Highest ability modifier vs. Reflex
Hit: 1d10 + highest ability modifier fire damage.
Effect: The burst creates a zone that lasts until the start of your next turn. Any creature that enters the zone or ends its turn there takes 5 fire damage. A creature can take this damage only once per turn

At-Will

Hypnotism

Beguiling Strands
At·Will ✦ Arcane, Charm, Enchantment, Implement, Psychic
Standard Action Close blast 5
Target: Each enemy in the blast
Attack Intelligence vs. Will
HIt: Intelligence modifier psychic damage, and you push the target up to 3 squares.

Encounter Wizard Attack 1

Charm of Misplaced Wrath
Encounter ✦ Arcane, Charm, Enchantment, Implement
Standard Action Ranged 10
Target: One enemy
Attack: Intelllgence vs. Will
Hitt: You slide the target up to 3 squares. The target is then dazed until the end of your next turn.
Effect: The target makes a basic attack against a creature of your choice as a free action. The basic attack gains a +2 power bonus to the damage roll.

Daily Wizard Attack 1

Sleep
Sleep Wizard Attack 1
Daily ✦ Arcane, Charm, Enchantment, Implement
Standard Action Area burst 2 within 20 squares
Target: Each creature in the burst
Attack: Intelligence vs. Will
Hit: The target is slowed (save ends).
First Failed Saving Throw: The target is unconscious instead of slowed (save ends).
Miss: The target is slowed (save ends).

Phantom Chasm

Wizard Utility 2

Shield
Encounter ✦ Arcane
Immediate Interrupt Personal
Trigger: You are hit by an attack.
Effect: You gain a +4 power bonus to AC and Reflex until the end of your next turn.

Legends Lore

Minor Animation

Encounter Wizard Attack 3

Fire Shroud
Encounter ✦ Arcane, Evocation, Fire, Implement
Standard Action Close burst 3
Target: Each enemy in the burst
Attack: Intelligence vs. Fortitude
Hit: 1d8 + Intelligence modifier fire damage, and ongoing 5 fire damage (save ends).

Daily Wizard Attack 5

Tasha's Forcible Conscription
Daily ✦ Arcane, Charm, Enchantment, Implement
Standard Action Ranged 10
Target: One e nemy
Attack: Intelligence vs. Will
Hit: The target is stunned until the start of your next tum. This effect also e nds if the target Is attacked.
Aftereffect: The target makes a basic attack against a target of your choice as a free action.
Miss: The target is dazed until the end of your next turn. This effect also e nds ifthe target is attacked.

Visions of Avarice

Rituals

1 Comprehend Language ✦ Arcana
1 Unseen Servant ✦ Arcana
1 Brew Potion ✦ Arcana or Religion
1 Tenser's Floating Disk ✦ Arcane
5 Magic Circle ✦ Arcana
5 Object Reading ✦ Arcana

Rituals to learn (Ehkä jotkin jo opittu?)

3 Detect Secret Doors (PHB) ✦ Arcana
4 Arcane Lock (PHB) ✦ Arcana
4 Knock (PHB) ✦ Arcana
Phantom Steed (PHB) 6 Arcana
6 Enchant Magic Item
6 Wyvern Watch (PHB2) ✦ Arcana
8 Raise Dead (PHB)

Magical Equipment (480 gp money)

Neck: Amulet Of Protection Level 1 +1 (360 gp)
Armor: Veteran's Armor Cloth Level 2 +1
Implement: Magic Staff: Level 6 +2
Wondrous: Floating Lantern: Level 3

Wish List

1: Runic Armor (Cloth) Level 8+ AV2:
2: Staff of Sleep and Charm (AV2)
3: Cloak of Distortion (Neck) 9+ AV:
4: Bracers of Mental Might (Arms) 6 AV
5: Boots of the Fencing Master (AV) 7:
6: Resplendent Gloves (AV2)
7: Philosopher's Crown (Head) 7 AV 2
8: Diamond Cincture (AV) 10
9: Curse Eye Tattoo (AV2) 8
10: Gift joka boostaa Arcanee edelleen

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